Aramith 比利时雅乐美巡回赛系列 英式台球

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产品类别 台球 规格 英式台球

数十年来,比利时雅乐美台球,以其杰出的、持久耐用及始终如一的可靠质量,享有传奇般的声誉。世界上几乎80%的台球爱好者都在使用它,它被认为是台球行业的。

雅乐美台球是比利时saluc公司的荣誉产品,它的卓越品质源自高科技的生产过程,是酚醛树脂无可比拟的特性及比利时完美工艺的结晶。

它一贯可靠的性能,保证了爱好者可以享受到毫厘不差的乐趣。它超长的使用寿命使用户每年只需支出Zui少的费用。这就是雅乐美在几乎半个世纪以来,如何获得作为真实可靠及无与伦比质量的标志这种传奇般声誉的原因。prefix = o

雅乐美,真正比利时质量的标志。选择超级雅乐美的理由:


达到专业水准的产品


在每套产品中,每只台球的口径准确程度几乎毫厘不差。

世界的赞同


由于“雅乐美”始终如一的产品质量使得其产品在国际锦标赛和赛中广受欢迎。

高精密的白球


使撞球和重新定位更。


卓越的耐用性


坚硬的玻化表面能经得起高强度的抓刮和撞击。

Zui低年均球台成本


特别平滑耐用的球面使台布和台球本身的寿命得以延长,并大大地降低了台布的损耗。

超级雅乐美专业荣誉出品


采用Zui的树脂为材料制造,并由我们的实验室专门设计。

专业的质量规格


所采用的标准包括:密度标准,平衡标准,直径标准,圆度标准,颜色标准,光泽度标准,硬度标准,重量标准。

雅乐美酚醛树脂:为什么它就与众不同!

耐重负荷设计

其它聚合物台球只是在表面把号码加工上去的,而雅乐美创造了全新的概念:把号码精刻在一个固体内心上,这个内心可以随球任意转动。只有这样才有可能使号码不会因日久而脱落。而且使用酚醛树脂作材料保证了台球各个部分的特性一致。所以只有达到破碎临界点(承受Zui少5吨的重量)时,雅乐美台球才会破裂,并且这种爆裂不会沿着条纹和其它部分的分界线爆裂,完全是随意的、没有固定的规律的,正如我们所愿望的。

耐高温

在击出白球的那一刻,白球在一瞬间速度就由0加速到30km/h,球和台布因摩擦产生的温度急剧上升到250°c (482°f).雅乐美台球使用纯酚醛树脂制造的原因就在于:通过分子结构工程学设计,雅乐美台球能抵挡这样的高温并不易产生燃烧斑点,在经过长时间使用后仍能保持光泽和平滑,大大减低了台球和台布的损耗。

高抗击性

因为击球是台球运动的本质,所以台球的抗击性是一个非常重要的因素。雅乐美树脂经过热处理后完全稳定材料伸缩性。由它制造玻化的表面,具有密度高、能承受Zui大冲击力的特点。测试显示,雅乐美树脂台球的抗击能力和抗磨能力比其他聚合物台球和多元酯纤维台球分别高出50倍和2倍。
所以,即使在欠缺保养的球台上频密地使用雅乐美台球,它都不会轻易地被球袋、球台或球棍等器械损伤,而其它产品就不能。

雅乐美酚醛树脂:为高精准表现而设计

保证“无多元酯纤维”,原装的雅乐美酚醛树脂台球拥有苛刻玩家所期待的特性。

卓越的平衡性

在比赛中,台球均衡的密度和平衡性是控制速度、方向、旋转、撞击、反弹的重要因素。完全硬化的酚醛树脂是一种非常稳定的材料,并以相同的密度分布在每一个雅乐美台球中。重心与球心同心,具备卓越的平衡性,确保完美的角度和准确滚动。

完美的反弹

台球反弹能力的重要性远远要比台球误差的重要性大。只有能预计白球(cue ball)反弹的位置才能保证白球(cue ball)的战术定位,从而为下一杆创造条件。雅乐美酚醛树脂独特的弹性是经过严格的测量后稳定在一个Zui理想的水平,使玩家对每一杆的控制都得心应手。

来自全世界的认可

雅乐美台球在世界许多职业锦标赛、联盟赛和业余大奖赛中被指定为专用产品,这是对雅乐美台球表现卓越、质量超群不容置辩的认可。

谨防仿冒产品

尽管许多使用聚合物和多元酯纤维制造的台球产品都在尝试模仿雅乐美台球的外观或产品包装外观,但均达不到酚醛树脂台球的质量要求。这些产品外观虽然漂亮,但只要仔细观察就能发现明显的不同之处。请谨防伪劣仿冒产品,并请认准雅乐美的商标或外包装上雅乐美的名称,确保您购买的是原装的雅乐美酚醛树脂台球产品。

上海雷利台球用品有限公司(原上海朝阳台球用品有限公司)是一家经营台球用品器材的专业性公司.公司经营集制造,销售,服务于一体.20多年来的台球经营经验让上海雷利在业界享有很好的声誉.上海雷利经营的上海朝阳牌台球为中国台球业界的驰名产品.目前公司还代理世界的司诺克台球桌英国riley牌台球桌和其他的一些台球桌与台球配件.如今上海雷利公司正向着一家台球产业综合性企业发展,欢迎各位前来咨询,上海雷利将以Zui优惠的价格Zui优质的服务迎接各位的到来!

价格面议

except when clearly contradicted by these additional rules, thegeneral rulesof pocket billiards apply.

object of the game
eight-ball is a call shot game played with a cue ball and 15 object balls, numbered 1 through 15. one player must pocket balls of the group numbered 1 through 7 (solid colors), while the other player has 9 through 15 (stripes). the player pocketing either group first, and then legally pocketing the 8-ball wins the game.


call shot
in call shot, obvious balls and pockets do not have to be indicated. it is the opponent’s right to ask which ball and pocket if he is unsure of the shot. bank shots and combination shots are not considered obvious, and care should be taken in calling both the object ball and the intended pocket. when calling the shot, it is never necessary to indicate details such as the number of cushions, banks, kisses, caroms, etc. any balls pocketed on a foul remain pocketed, regardless of whether they belong to the shooter or the opponent. the opening break is not a "called shot." any player performing a break shot in 8-ball may continue to shoot so long as any object ball is legally pocketed on the break.

racking the balls
the balls are racked in a triangle at the foot of the table with the 8-ball in the center of the triangle, the first ball of the rack on the foot spot, a stripe ball in one corner of the rack and a solid ball in the other corner.

order of break
winner of the lag has the option to break. the winner of each game breaks in the next. the following are common options that may be designated by tournament officials in advance:

loser breaks. player trailing in game count breaks the next game.

legal break shot
(defined) to execute a legal break, the breaker (with the cue ball behind the head string) must either (1) pocket a ball, or (2) drive at least four numbered balls to the rail. when the breaker fails to make a legal break, it is a foul, and the incoming player has the option of (1) accepting the table in position and shooting, or (2) having the balls re-racked and having the option of shooting the opening break or allowing the offending player to re-break.

scratch on a legal break
if a player scratches on a legal break shot, (1) all balls pocketed remain pocketed (exception, the 8-ball: see rule "8-ball pocketed on the break"), (2) it is a foul, (3) the table is open. please note: the incoming player has cue ball in hand behind the head string and may not shoot an object ball that is behind the head string, unless he first shoots the cue ball past the head string and causes the cue ball to come back behind the head string and hit the object ball.

object balls jumped off table on the break
if a player jumps an object ball off the table on the break shot, it is a foul and the incoming player has the option of (1) accepting the table in position and shooting, or (2) taking cue ball in hand behind the head string and shooting.

8-ball pocketed on the break
if the 8-ball is pocketed on the break, breaker may ask for a re-rack or have the 8-ball spotted and continue shooting. if the breaker scratches while pocketing the 8-ball on the break, the incoming player has the option of a re-rack or having the 8-ball spotted and begin shooting with ball in hand behind the head string.

open table
(defined) the table is "open" when the choice of groups (stripes or solids) has not yet been determined. when the table is open, it is legal to hit a solid first to make a stripe or vice-versa. note: the table is always open immediately after the break shot. when the table is open, it is legal to hit any solid or stripe first in the process of pocketing the called stripe or solid. however, when the table is open and the 8-ball is the first ball contacted, it is a foul and no stripe or solid may be scored in favor of the shooter. the shooter loses his turn; the incoming player is awarded cue ball in hand; any balls pocketed remain pocketed; and the incoming player addresses the balls with the table still open. on an open table, all illegally pocketed balls remain pocketed.

choice of group
the choice of stripes or solids is not determined on the break even if balls are made from only one or both groups, because the table is always open immediately after the break shot. the choice of group is determined only when a player legally pockets a called object ball after the break shot.

legal shot
(defined) on all shots (except on the break and when the table is open), the shooter must hit one of his group of balls first and (1) pocket a numbered ball, or (2) cause the cue ball or any numbered ball to contact a rail. please note: it is permissible for the shooter to bank the cue ball off a rail before contacting the object ball; however, after contact with the object ball, an object ball must be pocketed, or the cue ball or any numbered ball must contact a rail. failure to meet these requirements is a foul.

"safety" shot
for tactical reasons, a player may choose to pocket an obvious object ball and also discontinue a turn at the table by declaring "safety" in advance. a safety shot is defined as a legal shot. if the shooting player intends to play safe by pocketing an obvious object ball, then prior to the shot, the shooter must declare a "safety" to the opponent. it is the shooter’s responsibility to make the opponent aware of the intended safety shot. if this is not done, and one of the shooter’s object balls is pocketed, the shooter will be required to shoot again. any ball pocketed on a safety shot remains pocketed.

scoring
a player is entitled to continue shooting until failing to legally pocket a ball of his group. after a player has legally pocketed all of his group of balls, he shoots to pocket the 8-ball.

foul penalty
opposing player gets cue ball in hand. this means that the player can place the cue ball anywhere on the table (does not have to be behind the headstring except on opening break). this rule prevents a player from making intentional fouls which would put an opponent at a disadvantage. with "cue ball in hand," the player may use a hand or any part of a cue (including the tip) to position the cue ball. when placing the cue ball in position, any forward stroke motion contacting the cue ball will be a foul, if not a legal shot. (also see general rules ?playing from behind the string?.)

combination shots
combination shots are allowed; however, the 8-ball can’t be used as a first ball in the combination unless it is the shooter’s only remaining legal object ball on the table. otherwise, should such contact occur on the 8-ball, it is a foul.

illegally pocketed balls
an object ball is considered to be illegally pocketed when (1) that object ball is pocketed on the same shot a foul is committed, or (2) the called ball did not go in the designated pocket, or (3) a safety is called prior to the shot. illegally pocketed balls remain pocketed and are scored in favor of the shooter controlling that specific group of balls, solids or stripes.

object balls jumped off the table
if any object ball is jumped off the table, it is a foul and loss of turn, unless it is the 8-ball, which is a loss of game. any jumped object balls are not re-spotted.

jump and massé shot foul
while "cue ball fouls only" is the rule of play when a match is not presided over by a referee, a player should be aware that it will be considered a cue ball foul if during an attempt to jump, curve or massé the cue ball over or around an impeding numbered ball that is not a legal object ball, the impeding ball moves (regardless of whether it was moved by a hand, cue stick follow-through or bridge).

playing the 8-ball
when the 8-ball is the legal object ball, a scratch or foul is not loss of game if the 8-ball is not pocketed or jumped from the table. incoming player has cue ball in hand. note: a combination shot can never be used to legally pocket the 8-ball, except when the 8-ball is the first ball contacted in the shot sequence.

loss of game
a player loses the game by committing any of the following infractions:

fouls when pocketing the 8-ball (exception: see "8-ball pocketed on the break"). pockets the 8-ball on the same stroke as the last of his group of balls. jumps the 8-ball off the table at any time. pockets the 8-ball in a pocket other than the one designated. pockets the 8-ball when it is not the legal object ball. note: all infractions must be called before another shot is taken, or else it will be deemed that no infraction occurred.

stalemated game
if, after three consecutive turns at the table by each player (six turns total), the referee judges that attempting to pocket or move an object ball will result in loss of game, the balls will be re-racked with the original breaker of the stalemated game breaking again. the stalemate rule may be applied regardless of the number of balls on the table. please note: three consecutive fouls by one player in 8-ball is not a loss of game.

except when clearly contradicted by these additional rules, thegeneral rulesof pocket billiards apply.

object of the game
nine-ball is played with nine object balls numbered one through nine and a cue ball. on each shot, the first ball the cue ball contacts must be the lowest numbered ball on the table, but the balls need not be pocketed in order. if a player pockets any ball on a legal shot, he remains at the table for another shot, and continues until missing, committing a foul, or wining the game by pocketing the 9-ball. after a miss, the incoming player must shoot from the position left by the previous player, but after any foul the incoming player may start with the cue ball anywhere on the table. players are not required to call any shot. a match ends when one of the players has won the required number of games.

racking the balls
the object balls are racked in a diamond shape, with the 1-ball at the top of the diamond and on the foot spot, the 9-ball in the center of the diamond, and the other balls in random order, racked as tightly as possible. the game begins with cue ball in hand behind the head string.

order of break
winner of the lag has the option to break. in 9-ball, the winner of each game breaks in the next, unless otherwise specified by the tournament organizer. the following are common options that may be designated by tournament officials in advance:

loser breaks. player trailing in game count breaks the next game.

legal break shot
the rules governing the break shot are the same as for other shots except:

the breaker must strike the1-ball first and either pocket a ball or drive at least four numbered balls to the rail. if the cue ball is pocketed or driven off the table, or the requirements of the opening break are not met, it is a foul, and the incoming player has cue ball in hand anywhere on the table. if on the break shot, the breaker causes an object ball to jump off the table, it is a foul and the incoming player has cue ball in hand anywhere on the table. the object ball is not re-spotted (exception: if the object ball is the 9-ball, it is re-spotted).

diamond shaped rack
1-ball must be on the foot spot
9-ball must be in the center of the rack


continuing play
on the shot immediately following a legal break, the shooter may play a “push out.” (see rule “push out”). if the breaker pockets one or more balls on a legal break, he continues to shoot until he misses, fouls, or wins the game. if the player misses or fouls, the other player begins an inning and shoots until missing, committing a foul, or winning. the game ends when the 9-ball is pocketed on a legal shot, or the game is forfeited for a serious infraction of the rules.

push out
the player who shoots the shot immediately after a legal break may play a push out in an attempt to move the cue ball into a better position for the option that follows. on a push out, the cue ball is not required to contact any object ball nor any rail, but all other foul rules still apply. the player must announce the intention of playing a push out before the shot, or the shot is considered to be a normal shot. any ball pocketed on a push out does not count and remains pocketed except the 9-ball. following a legal push out, the incoming player is permitted to shoot from that position or to pass the shot back to the player who pushed out. a push out is not considered to be a foul as long as no rule (except rules “bad hit” and “no rail") is violated. an illegal push out is penalized according to the type of foul committed. after a player scratches on the break shot, the incoming player cannot play a push out.

fouls
when a player commits a foul, he must relinquish his run at the table and no balls pocketed on the foul shot are re-spotted (exception: if a pocketed ball is the 9-ball, it is re-spotted). the incoming player is awarded ball in hand; prior to his first shot he may place the cue ball anywhere on the table. if a player commits several fouls on one shot, they are counted as only one foul.

bad hit
if the first object ball contacted by the cue ball is not the lowest numbered ball on the table, the shot is foul.

no rail
if no object ball is pocketed, failure to drive the cue ball or any numbered ball to a rail after the cue ball contacts the object ball on is a foul.

in hand
when the cue ball is in hand, the player may place the cue ball anywhere on the bed of the table, except in contact with an object ball. the player may continue to adjust the position of the cue ball until shooting.

object balls jumped off the table
an unpocketed ball is considered to be driven off the table if it comes to rest other than on the bed of the table. it is a foul to drive an object ball off the table. the jumped object ball(s) is not re-spotted (exception: if the object ball is the 9-ball, it is re-spotted) and play continues.

jump and massé shot foul
if a match is not refereed, it will be considered a cue ball foul if during an attempt to jump, curve or massé the cue ball over or around an impeding numbered ball, the impeding ball moves (regardless of whether it was moved by a hand, cue stick follow-through or bridge).

three consecutive fouls
if a player fouls three consecutive times on three successive shots without making an intervening legal shot, the game is lost. the three fouls must occur in one game. the warning must be given between the second and third fouls. a player’s inning begins when it is legal to take a shot and ends at the end of a shot on which he misses, fouls or wins, or when he fouls between shots.

end of game
a game starts as soon as the cue ball crosses over the head string on the opening break. the 1-ball must be legally contacted on the break shot. the game ends at the end of a legal shot which pockets the 9-ball, or when a player forfeits the game as the result of a foul.

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上海雷利台球用品有限公司(原上海朝阳台球用品有限公司)是一家经营台球用品器材的专业性公司.公司经营集制造,销售,服务于一体.20多年来的台球经营经验让上海雷利在业界享有很好的声誉.上海雷利经营的上海朝 ...
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